Benchmarks for J2K decoders on CPU and GPUBelow we provide the benchmarks for Fastvideo JPEG2000 Decoder on NVIDIA GPU in comparison with other freely available open source and proprietary J2K decoding software on CPU. Approaches for J2K decoder performance measurementsThere are two standard approaches to performance measurements of JPEG2000 codecs, which utilize GPU. They correspond to the two most common use cases for J2K decoders. 1. Single image mode consists in processing of single image at a time and could be called "latency-oriented" or "low latency" approach. In that case the time interval (latency) between availability of original image in RAM and availability of the processed image in RAM is measured. It means that software cannot expect that any additional images will be processed at the same time and therefore cannot take advantage of multiple image decoding. Overlapping of current image processing with other activities is undesirable because it would increase total latency. 2. Batch mode consists in processing of batch of images and could be called "throughput-oriented" or "maximum performance". In that case frame rate becomes more important than latency. It is calculated via division of the total time of processing by the number of processed images. Some J2K decoders are optimized for this use case, meaning that exploiting of task parallelism leads to better frame rate (throughput) at the expense of increased processing time for separate images. It is possible, because we actually have three devices (CPU, GPU and bus interface between them), which can be used simultaneously in that mode, whereas at single image mode these devices are used sequentially for different stages of JPEG2000 algorithm. Moreover, GPU can process several images simultaneously to increase frame rate even more, if each image is too small for decoder to load a multitude of GPU cores (especially at Tier-1 stage). Important limitation for simultaneous processing of several images is imposed by amount of free GPU memory. Batch mode is a must for streaming applications when the pipeline contains J2K decoder. For more complicated workflow it could be better to utilize single image mode, though fps will be reduced. ![]() Briefly, J2K decoder at batch mode can take into account specific methods of task parallelism, based on the following:
CPU-based JPEG2000 solutions have no explicit implementation of batch mode, because all processing stages are done on CPU and complete loading of available CPU cores can be achieved by simply running multiple decoders in separate processes. Multithreaded mode of CPU-based J2K decoders decreases latency of single image processing, so we can consider this mode as single image mode. At the moment we don't consider here the following possible modes for J2K decoding on GPU:
Results for all these modes will be published as soon as their implementations are ready. We don't hide anything concerning benchmarking procedures and the achieved results. Thus, everyone can always reproduce our benchmarks, because we publish not only timing and performance, we supply full info about hardware, JPEG2000 parameters, test images and testing modes. J2K decoding benchmarksWe've carried out time and performance measurements for JPEG2000 decoding for 24-bit images with 2K and 4K resolutions. All results don't include any host I/O latency (image loading to RAM from HDD/SSD and saving back) and we've also excluded host-to-device transfer time. We've done such an assumption to reproduce J2K decoder usage in our conventional image processing pipeline, when decompressed data reside in GPU memory. Results for GPU-based JPEG2000 decoding software also include Tier-2 time on CPU, because this stage in our implementation is performed on CPU. In the tables below, one can find averaged results for the best series of 100 measurements.
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JPEG2000 decoders | Average decoding time | Performance | Frames per second | Hardware |
OpenJPEG (single thread) | 66 ms | 90 MB/s | 15.2 fps | CPU |
OpenJPEG (multiple threads) | 23 ms | 258 MB/s | 43.5 fps | CPU |
Jasper | 385 ms | 15 MB/s | 2.6 fps | CPU |
J2K-Codec | 110 ms | 54 MB/s | 9.1 fps | CPU |
Kakadu (single thread) | 84 ms | 71 MB/s | 11.9 fps | CPU |
Kakadu (32 threads) | 19 ms | 312 MB/s | 52.6 fps | CPU |
Fastvideo JPEG2000 decoder | 6.1 ms | 971 MB/s | 164 fps | GPU + CPU |
JPEG2000 decoders | Average decoding time | Performance | Frames per second | Hardware |
OpenJPEG (single thread) | 270 ms | 88 MB/s | 3.7 fps | CPU |
OpenJPEG (multiple threads) | 86 ms | 276 MB/s | 11.6 fps | CPU |
Jasper | 1478 ms | 16 MB/s | 0.7 fps | CPU |
J2K-Codec | 469 ms | 51 MB/s | 2.1 fps | CPU |
Kakadu (single thread) | 372 ms | 64 MB/s | 2.7 fps | CPU |
Kakadu (32 threads) | 71 ms | 334 MB/s | 14.1 fps | CPU |
Fastvideo JPEG2000 decoder | 11.1 ms | 2138 MB/s | 90.1 fps | GPU + CPU |
MB/s – MegaBytes per second
JPEG2000 decoders | Average decoding time | Performance | Frames per second | Hardware |
OpenJPEG (single thread) | 3640 ms | 26 MB/s | 0.3 fps | CPU |
OpenJPEG (multiple threads) | 380 ms | 250 MB/s | 2.6 fps | CPU |
Jasper | 6792 ms | 14 MB/s | 0.15 fps | CPU |
J2K-Codec | 812 ms | 117 MB/s | 1.2 fps | CPU |
Kakadu (single thread) | 1470 ms | 65 MB/s | 0.7 fps | CPU |
Kakadu (32 threads) | 239 ms | 397 MB/s | 4.2 fps | CPU |
Fastvideo JPEG2000 decoder | 33.6 ms | 2825 MB/s | 29.8 fps | GPU + CPU |
JPEG2000 decoders | Average decoding time | Performance | Frames per second | Hardware |
OpenJPEG (single thread) | 196 ms | 30 MB/s | 5.1 fps | CPU |
OpenJPEG (multiple threads) | 27 ms | 220 MB/s | 37 fps | CPU |
Jasper | 820 ms | 7.2 MB/s | 1.2 fps | CPU |
J2K-Codec | 390 ms | 15 MB/s | 2.6 fps | CPU |
Kakadu (single thread) | 500 ms | 12 MB/s | 2.0 fps | CPU |
Kakadu (32 threads) | 47 ms | 126 MB/s | 21 fps | CPU |
Fastvideo JPEG2000 decoder | 8.5 ms | 695 MB/s | 117 fps | GPU + CPU |
JPEG2000 decoders | Average decoding time | Performance | Frames per second | Hardware |
OpenJPEG (single thread) | 673 ms | 35 MB/s | 1.5 fps | CPU |
OpenJPEG (multiple threads) | 90 ms | 264 MB/s | 11.1 fps | CPU |
Jasper | 3141 ms | 7.6 MB/s | 0.3 fps | CPU |
J2K-Codec | 1312 ms | 18 MB/s | 0.8 fps | CPU |
Kakadu (single thread) | 1562 ms | 15.2 MB/s | 0.6 fps | CPU |
Kakadu (32 threads) | 139 ms | 171 MB/s | 7.2 fps | CPU |
Fastvideo JPEG2000 decoder | 15.5 ms | 1527 MB/s | 64.4 fps | GPU + CPU |
MB/s – MegaBytes per second
For batch mode we've carried out performance measurements for JPEG 2000 decoding exactly with the same parameters as we used at single image mode. In the table below, you can find averaged results for the best series of measurements (each lasting 10 seconds). All results don't include host I/O latency (image loading to RAM from HDD/SSD and saving back).
2k_wild_lossy.jp2 | 4k_wild_lossy.jp2 | 8k_wild_lossy.jp2 | 2k_wild_lossless.jp2 | 4k_wild_lossless.jp2 | |
Fastvideo J2K decoder | 1317 fps | 362 fps | 85 fps | 524 fps | 163 fps |
Kakadu 7.10.2 (32 threads) | 76.9 fps | 23.8 fps | 6.8 fps | 62.5 fps | 18.5 fps |
OpenJPEG 2.5.2 (multiple threads) | 43.5 fps | 11.6 fps | 2.6 fps | 37.0 fps | 11.1 fps |
J2K-Codec 2.2 | 21.3 fps | 5.8 fps | 1.2 fps | 7.1 fps | 2.0 fps |
We have published all info concerning time measurements, together with sample images, JPEG2000 parameters and hardware specifications to offer everyone an opportunity to reproduce our results and to check performance measurements for other J2K decoders at the same testing conditions.